Patlabor mecha anime gets a reboot and some lessons on why to own your own IP.
Ray Don’t Touch It. Latest Maya animation.
Sharing some thoughts of my journey to learning animation and some thoughts as a student learning animation.
The CG Artist toolkit stack for 2018. Some of the software I am learning and discovered based on a job search for CG Artists. I can say there is lots to learn.
A list of game engines to try out in 2018 for animators wanting to put their characters in realtime.
So I have completed Term 2 of my Animation Course at 3dsense Media School. Here are some of the little animations I produced in Maya. We were focusing on Body Mechanics and getting the character to move. A run Animation…
Yesterday (At the time of writing) we had our review with Benson Shum an Animator from Disney. It was exciting to meet a real Animation professional at Disney Animation, having contributed animation to movies such as Forzen, Big Hero 6 and Moana.
Today on my Anchor Podcast I talk about some reason why you may want to keep things simple when doing a project. I Just completed my 2nd animation assignment about 2 weeks ago. While I felt a good achievement…
One thing cool about anime in Japan is Brands use the art form and medium for cross promotion of products. The 3 commercials feature some of Japan’s iconic characters from Anime like Heidi Girl from the Alps, Kiki from…
www.youtube.com/watch Psyop presents a VFX making of their Chameleon JBL spot with Maya and other tools they created their own algorithm and pipeline for creating and previewing the chameleon skin and shaders in Real Time.